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Pirates of the Burning Sea (2008)Popularity: Unknown Genre: Historical Fantasy Category: MMORPG Website: www.burningsea.com Producer: Flying Lab Software Appropriate age: ESRB - T Read the reviews
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| Detailed description Pirates of the Burning Sea (abbreviated PotBS) is a massively multiplayer online role-playing game (MMORPG) developed by Flying Lab Software (FLS). The game is set in the Caribbean in 1720 and combines tactical ship and swashbuckling combat with an immersive player-driven economy. Pirates of the Burning Sea has been in development since 2002. During the first few years of development, Flying Lab Software realized that this project required more attention than anticipated. Gradually, not only have they more than doubled their staff, but have also put an MMO entitled Delta Green (based on the role-playing game of the same name), on hold. Beta testing began on 14 December 2005, and ran until 1 January 2008. Pre-release started on January 7, 2008 for players who purchased the pre-order. The retail release date was January 22, 2008. The game is subscription based, and requires a monthly fee to play, except for the first month which is free. It is also included in Sony Online Entertainment`s Station Access, which is a monthly subscription service that provides access to all of SOE`s games for a flat monthly fee. There`s also a 14 days trial that potential players can acquire through PotBS`s website. As the whole game now is legally downloadable for no cost, this makes the game playable for 14 days for free. In April 2008 one time server transfers were added along with the announcement that the original server list was being reduced to 4, in an effort to increase server populations. In November 2008 7 servers were closed for all players and the number reduced to 4. As of March 2009 the six active servers worldwide that are available for new player creation and transfers to are Antigua (North America/World), Blackbeard (North America/World), Rackham (North America/World), Defiant (Australia), Caribbean (Russia) and Roberts (Europe). Players will choose a Career for their avatars when they begin the game. The Career will determine what abilities and features he will accrue as a captain. The player will receive one point for his avatar`s career on every other level gained. These points can be spent in various ways depending on which career the player has chosen. Once a career is chosen, it cannot be changed. There are a total of 45 skills for each Career. The skill trees are composed of 9 skill chains, each 5 skills in depth. A player will be able to reach the end of a single skill chain by Rank 15, and is then considered somewhat equal to a Rank 50 in that skill chain. Swashbuckling is based on a fighter`s ability to manage their opponent`s balance. Each participant has a balance meter, used to determine how capable a character is of parrying, blocking or dodging an attack. Players use "Preparatory Attacks" to lower their opponent`s balance, and then use offensive attacks to deal damage. Players and NPCs alike aim to reduce their opponent`s balance meter while keeping their own at a sufficient level. The player chooses one of three fighting styles, and through gaining ranks, earns swashbuckling points to spend on skills. There are a total of 45 skills for each fighting style. The skill tree is composed of 9 skill chains that are each 5 skills in depth. A player will be able to reach the end of a single skill chain by Rank 15, and is then considered somewhat equal to a Rank 50 in that specific skill chain.
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