![]() |
|||||||||||||
Monato Esprit (2008)Popularity: Unknown Genre: Medieval High Fantasy Category: MMORPG Website: www.realitygap.com Producer: Gamasoft Appropriate age: ESRB - T Read the reviews
|
|
||||||||||||
|
|||||||||||||
| Detailed description Monato Esprit is a 3D, fantasy-themed massively multiplayer online role-playing game. The game is currently in the open beta stage of development and is tentatively scheduled for release in September, 2008. Monato Esprit will be free to download and will use the e-currency "MetaTIX" as its billing system. Monato Esprit follows many of the traditional structures of other MMORPGs. Players take control of an avatar (or "character") within a persistent world. Characters explore the landscape, delve through dungeons, fight monsters, complete quests, and interact with NPCs as well as other players. Successfully defeating monsters and completing quests yields items and experience points. As characters gain levels, they have the opportunity to use more powerful skills and better equipment. Characters can group together into parties and work together to achieve short-term goals, or create guilds, which serve as long-term social networks. Combat is designed to accommodate younger and casual players. The game features strictly player versus environment action and emphasizes cooperation between players. The interface is simple and primarily mouse-driven, with a third-person perspective and a movable camera. To enter combat, players click on monsters they encounter in the world. Each successful strike results in damage to the monster`s hit points, while the monster attacks in turn. Characters that lose all their hit points are revived in the nearest safe point, and there is no further punishment for defeat. If a monster loses all of its hit points, it is defeated and can be looted for items. Party members can select various "looting modes" to determine how items are divided up. Characters earn items by defeating monsters, completing quests, and trading with other players. Items are stored in the character`s inventory, which is divide into a number of bags with 16 slots each. Some items such as weapons take up an entire slot, while smaller items such as potions stack together in a single slot. Each character starts with two bags, and can gain more at higher levels. Players can map items to hotkeys by placing them in their "quick bar". Excess items can be stored in the bank. All cities in Monato Esprit provide access to the bank, which can hold an additional 25 slots of inventory. Characters also have 10 equipment slots for items that they wear, which include armor, jewelry, wings and weapons. Character models change to reflect what weapons and armor the character is currently wearing. Weapons and armor have endurance ratings that will lower over time as they are worn during combat. When an item`s endurance rating reaches zero, it will become unusable. Items can be repaired by blacksmiths in cities at the cost of MetaTIX. Jewelry and wings do not have endurance ratings and never need repair. Some items can be combined to create new items with alchemy. Characters learn how to create items by finding alchemy recipes. Each recipe includes three to six types of ingredients. The more powerful the item, the more challenging it is to find the necessary ingredients. Common items made through alchemy include potions, which restore hit points and mana. Characters can also find enchantment scrolls that add magical bonuses to equipment. Enchantments can only be performed by Alchemist NPCs in cities, at the cost of MetaTIX.
Comments hi you liket | |||||||||||||
![]() |
|||||||||||||