![]() |
|||||||||||
Gekkeiju Online (2008)Popularity: Unknown Genre: Anime Fantasy Category: MMORPG Website: www.gekkeijuonline.com Producer: Coolhouse Appropriate age: Not Specified Read the reviews
|
|
||||||||||
|
|||||||||||
| Detailed description This game differs from other on-line graphical games in the encouragement of social interaction. This is done by providing two chat boxes, both permanently displayed. One is for global chat. Text written there is viewed by all players in any part of the game. By custom, conversation in global chat tends to be of a frivolous nature, generally banter and humour. The other box is for local chat. Three options exist, chatting to anyone in the immediate vicinity, chatting to specific players and chatting to an invited group. This facility has allowed on-line friendships to develop between players. Exchanging information and views from locations in many countries. It differs from a chat site in that the primary purpose for logging in is to play Gekkeiju. There is no obligation nor pressure to communicate. Many players prefer to concentrate on their game. Players choose their character`s sex, race and class at the beginning of the game. They can change any of these at a later time and most tend to do so occasionally. Three characters are permitted for each player. Most players attempt to develop each of their characters to have different attributes. The basic mode of play is to kill underworld monsters which have invaded the Land of Xalenia. To do this players must select for their character, armour and weapons. Monsters have individual defences, Acid, Fire, Cold, Electric, Energy, Poison and Psionic. Materials from which weapons and armours are made have differing strengths against each of the defences monsters might possess. Experienced players will keep a selection of armours and weapon made of various materials and select the most appropriate for their character`s prey. This is complicated by the limited storage allocated to each player. Killing monsters is rewarded with Experience points which are exchanged for skills, random in game cash, which can be exchanged for weapons and armour and random `drops` of weapons and armour. Some players create one or more of their characters to be non-combatant Commoners. Commoners can become Merchants, Blacksmiths, Tailors and miners. Animal Tamer. These characters possess the skill to tame some monsters which can then be sold to combatant players as mounts. Animal tamers also possess the skill to heal mounts which have been seriously injured during combat and to train mounts in basic defence. Unlike commoners, Animal Tamers can develop good combat skills for themselves. Clerics and magic users. These characters concentrate on developing various magic arts for combat and assisting other players through healing. There are three classes, Magic User, Divine Arts and Dark arts. The game consists of five character classes, each with unique guilds (professions) and skills. Warriors are the all around fighter-class which is mostly concentrated on melee-combat. New players always start as warriors. Commoners are mainly a non-offensive class with guilds such as blacksmiths and tailors. Magic Users are the magic using class, mainly using powerful offensive spells. Divine Arts are a spellcaster class that uses divine spiritual magic such as healing-spells. Divine arts can also learn some combat skills. Dark Arts are the evil counterpart of divine arts. Dark Arts spells are focused on damage used to supplement melee combat skill.
Comments Be the first to share your comments on `Gekkeiju Online`. | |||||||||||
![]() |
|||||||||||