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Detailed description

Eternal Lands (also known as EL among players) is a free to play multiplayer online role-playing game (MMORPG) initially created by Radu Privantu in 2002. Pre-alpha version was launched for public on February 13, 2003. The game client has been written in C using OpenGL and SDL. Eternal Lands` outstanding difference from other role-playing games is that there are no character classes, that is, your character is not tied to a certain profession or certain racial attributes. Every character can basically do everything the others can do. Background, attributes and profession can be developed during gameplay and changed or amended anytime.

The setting is a medieval fantasy world, with both historic elements such as medieval architecture and weaponry as well as fictional elements such as other humanoid races, and magic. It is currently made of up two main continents: Seridia and Irilion in the world of Draia. Seridia is the first continent, and the place in which new players spawn. It consists of 14 main maps, 7 storages, 2 main PK maps, and the only spot to find the Wraith. Irillion is directed towards experienced players.

Players begin play by selecting the race, name and appearance of their character. Skills, abilities and alignments are automatically given their initial values. There are six races available; Humans, elves, dwarves, gnomes, orchans (half-orcs) and Draegoni (dragon-men). The latter three races are pay-to-play races; in order to play a character which is one of these races, you have to donate money to the game. Eternal Lands does not have fixed character classes, and it is possible for any player to improve any of the 12 skills in game.

A computer with a 3D-accelerated graphics card and an internet connection is needed to play Eternal Lands. The software download itself is free. Eternal Lands currently supports the Microsoft Windows, Linux, FreeBSD and Mac OS X operating systems and the X86, X86_64, IA64 and PowerPC architectures.

In-game activities include exploring the 39 different outside maps (plus numerous insides and caves), questing, worshiping gods, socializing with the other players, player killing, and improving skills by fighting, gathering resources and creating items. All skills increase the "overall" experience, rewarding you with "pickpoints", with which you can further build your character.


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