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ArchLord (2005)Popularity: Unknown Genre: Medieval High Fantasy Category: MMORPG Website: www.archlordgame.com Producer: NHN Games, Codemasters Appropriate age: ESRB - T GRB - 18 Read the reviews
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| Detailed description ArchLord is a 3D fantasy MMORPG developed by NHN Games and Co demasters Online Gaming (COG). The game was released in March 2005 in Korea and October 2006 in North America and Europe, receiving poor reviews from the gaming press. On August 2007, ArchLord became free-to-play to coincide with the release of the first episodic expansion pack, Season of Siege. The seco nd expansion, Spirits Awakening, was released in August 2008. ArchLord uses a crafting system, which allows pl ayers to upgrade items in a very unique way as we ll as allows players to carve, skin and ransack a ny defeated monster. The materials achieved usin g carving, skinning and ransacking skills are us ed in Alchemy and Cooking to create powerup item s. Alchemy creates metamorphosis potions which a llows a player to transform into monsters, where as cooking allows a player to create food which give statistic bonuses, eg. defense buff. One of the features of ArchLord is the ability to compet e to become the ArchLord, the supreme ruler of the game world. Only one ArchLord can exist on each of the four s ervers (Brumhart, Cyripus, Gaiahon and Evengarda), reign ing for four weeks before he/she is challenged by other players for the position. The ArchLord has access to a c astle, a dragon mount and control of the weather.
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